Horizon zero dawn weapon mods placement
Obviously, the better the color, the more powerful the coil. To do this, however, you’ll need to find the appropriate modifications out in the world, more commonly referred to as Coils.Ĭoils come in three different types: Common are indicated by green color, Rare are indicated by a blue color, and Super Rare are indicated by a purple color. These modification slots allow you to actively alter how a weapon or outfit performs in the wilderness, allowing you to turn a set of heavy armor into a stealthy masterpiece or turn a close-quarters bow into a powerhouse with as much damage as a sharpshooter one. The same idea remains true for every enemy you’ll go up against, thus making appropriate weapon choices a key component of Horizon’s combat formula.ĭepending on the individual weapon or outfit you collect in Horizon Zero Dawn, you’ll have access to a set of modification slots as indicated by small circles next to the piece of equipment in your inventory. They are extremely weak against Fire, making any weapon with that bonus an obvious choice when engaging a Sawtooth in combat. Take the Sawtooth for example, who is one of the larger machines you’ll be introduced to early in the game. Weapons with specific stats are more effective against certain types of enemies, while weaker against others depending on their resistances. Freeze will multiply any subsequent damage done to the target and is best used at the start of a fight.Shock will stun any enemies who are hit by it regardless of the weapon type.Corruption forces the target to attack anyone nearby for a short amount of time.Fire does damage over time when used against an enemy.Tear provides a bonus when removing armor on machine targets while also doing more damage to weak points.Once you’ve taken a weapons basic stats into account, you then must learn about the five additional stats which can be added to any weapon you find in-game: Tear, Fire, Corruption, Shock, and Freeze. For example, a Sharpshooter bow may have extremely low handling because it’s meant to be used at a distance but compensates for it with massive amounts of damage. The better these two basic stats are, the better the weapon performs, but you always should take the weapon’s role into account too. As you might expect, Handling alters how accurate the weapon is along with how quickly you can reload it after firing, while Damage simply determines how much raw damage the weapon does to any target before any modifiers are taken into consideration. On the most basic level, every weapon available in Horizon Zero Dawn is judged by two specific statistics which affect how well it performs in combat: Handling and Damage.